Stadia was capable of streaming video games to players from the company's numerous data centers at up to 4K resolution and 60 frames per second, with support for high-dynamic-range (HDR) video. In December 2020, Google released an iOS browser-based progressive web application for Stadia, enabling gameplay in the Safari browser. There was also an experimental mode with support for all Android devices that were capable of installing the Stadia mobile app. Stadia was accessible through Chromecast Ultra and Android TV devices, on personal computers via the Google Chrome web browser and other Chromium-based browsers, Chromebooks and tablets running ChromeOS, and the Stadia mobile app on supported Android devices as long as the latest version of the Chrome browser and the latest version of the Stadia app were installed. Google announced in September 2022 that it would be shutting down Stadia the service went offline permanently on January 18, 2023, at 11:59 pm PST. The service continued to sell third party games, and Google offered the game-streaming technology as a white-label product. Google had initially intended to develop in-house games in addition to hosting games produced by third parties, but abandoned this plan in February 2021, shutting down its studios. Stadia initially received a mixed reception from reviewers, with most criticism directed at its limited library of games and lack of promised features. The service was to compete with Sony's PlayStation Plus cloud streaming, Nvidia's GeForce Now, Amazon's Luna, and Microsoft's Xbox Cloud Gaming. Known in development as Project Stream, the service debuted through a closed beta in October 2018, and publicly launched in November 2019. Stadia was a cloud gaming service developed and operated by Google. Mobile device running Mortal Kombat 11 on Stadia with official controller
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